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21. Test server keeps throwing this 'fatal' error message at me - in Test Server Feedback [original thread]
FATAL! For some reason, your character has repeatedly failed loading on the server. Please file a Support Ticket so that Customer Support can investigate the matter and see whether the issue lies with the game server. Apologies for the inconvenie...
- by El Geo - at 2015.11.22 23:10:02
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22. Solo Nomen vs linked Gang - in My EVE [original thread]
ugly angel wrote: Got nothing but love but a 12 minute video for a Svipul and a Nemesis :| I would of committed to point range on the svipul and hectate killed early on - especially in a situation where the vaga wasn't on field. But still - w...
- by El Geo - at 2015.10.15 14:16:13
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23. Canvas painting inspired by Jamyl Sarums recent death - in My EVE [original thread]
I recently finished this painting using acrylics and due to such a positive reception in places I've posted (especially reddit <3 ), I also thought I'd share here. The canvas itself is 30cm x 30cm and took between 10 and 20 hours of work. htt...
- by El Geo - at 2015.10.15 14:14:00
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24. Solo Nomen vs linked Gang - in My EVE [original thread]
I had intended to upload the entire roam this time and have it sped up but due it being a rather long and boring roam decided to upload this particular engagement, the skirmish probably lasted around 40+ minutes real time and has been sped up x3 s...
- by El Geo - at 2015.09.23 05:38:28
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25. Unofficial AE6 assets - CDIA based overlays - in My EVE [original thread]
Another CDIA resource recreated for your after effects video Intro ID Main screen
- by El Geo - at 2015.05.30 12:53:06
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26. Sticky:Official Video/Streaming Toolkit - in My EVE [original thread]
CCP Manifest wrote: Just a quick note for clarification. This is not a software related solution a la Valve's Source Filmmaker. It is a collection of assets to use in making your own videos. Obviously I'd love a software solution or other i...
- by El Geo - at 2015.05.29 15:31:15
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27. Unofficial AE6 assets - CDIA based overlays - in My EVE [original thread]
Have been working on these ovleray assets for after effects 6 when CCP mentioned the great news about video assets. These are based on the CDIA files overlays and are animated in and out, they'll need a tweak to get the most out of them but it sho...
- by El Geo - at 2015.05.29 15:04:30
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28. Sticky:Official Video/Streaming Toolkit - in My EVE [original thread]
What do you know, I've been talking about this the last couple of days and was just getting ready to release some After effects assets for everyone! Those 3d models with textures etc ready to go for things like blender would be the best thing you...
- by El Geo - at 2015.05.29 14:28:03
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29. Introducing the soloist module: No fleet? No help? No problem. - in Player Features and Ideas Discussion [original thread]
I do enjoy solo PvP and the challenge it brings, replacing the isk I lose is my biggest issue but I do feel Eve would be a better place if there was a modifier regarding the amount of ships shooting at a target and their relative distance (and sig...
- by El Geo - at 2015.04.16 11:44:16
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30. Concord should not protect POS, that ran out of charts. - in Player Features and Ideas Discussion [original thread]
Donnachadh wrote: Since the theory of POS deteriorating over time has raisedit's ugly head again the answer is NO. Because, players paid to place it there and you have to pay to remove it. So no to any game mechanic that makes a POS more vuln...
- by El Geo - at 2015.04.11 05:53:48
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31. Thoughts on off grid boosting, the counter. - in Player Features and Ideas Discussion [original thread]
Zappity wrote: Until they come on grid I would like to see the combat links give a weapons timer. This would help prevent the pathetic station and gate hugging we see in lowsec and add a bit of risk. Weapon timer sounds reasonable and logica...
- by El Geo - at 2015.04.06 20:54:01
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32. Thoughts on off grid boosting, the counter. - in Player Features and Ideas Discussion [original thread]
Chance Ravinne wrote: There are counters to OGB in some situations but not all. The mechanic is unintuitive and forces you to drag combat scan alts around. The OP solution is interesting but could it be more elegant? Please, I can say "there...
- by El Geo - at 2015.04.06 20:21:18
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33. Thoughts on off grid boosting, the counter. - in Player Features and Ideas Discussion [original thread]
Phoenix Jones wrote: Sending out combat probers to catch combat boosters isn't a solution. Considering good chunks of them can simply sit on a undock or hugging a shield. Counters to a bad system isn't to bring the same thing. Any strategy ...
- by El Geo - at 2015.04.06 15:15:18
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34. Thoughts on off grid boosting, the counter. - in Player Features and Ideas Discussion [original thread]
There are already effective counters to off grid boosting, such as the following. Put pressure onto the opposing gang to use their links and use combat probes to find and kill the offending ogb. Use your own links. Don't engage. Stop b...
- by El Geo - at 2015.04.06 07:09:41
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35. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
Firstly I wanted to quote a post I made regarding AFK cloaking. El Geo wrote: AFK Cloaking doesnt seem a problem to anyone in w-space where there is no local, local is the real problem because the simple fact is without it there is no need to ...
- by El Geo - at 2015.04.03 08:00:00
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36. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
AFK Cloaking doesnt seem a problem to anyone in w-space where there is no local, local is the real problem because the simple fact is without it there is no need to pretend to be afk cloaked for hours on end in the hope that someone will actually ...
- by El Geo - at 2015.04.03 07:06:36
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37. looking for low sec incursion corp/alliance - in Alliance and Corporation Recruitment Center [original thread]
If you find one let me know :) Are you also interested in PvP?
- by El Geo - at 2015.03.09 08:30:29
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38. We want your corp little things! - in EVE General Discussion [original thread]
My personal list (I'll be brief) Tradeable or at least contractable shares Joint market orders More Titles and roles (divide some roles up ie comms officer) Joint CEO option More options for asset management and searches. For now tha...
- by El Geo - at 2015.03.04 06:19:47
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39. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Should have just given a control range in AU and made a module or set of modules/rigs that allowed fighter assist, 1 drone per module/rig.
- by El Geo - at 2015.02.28 06:55:10
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40. Hacking Offline/Abanoned POS's - in Player Features and Ideas Discussion [original thread]
Helios Panala wrote: I'd rather abandoned starbases just naturally decayed on their own. Maybe with some cool visual effect, the tower develops a noticeable lean, labs and arrays start sparking, silos leak gas clouds. I like looting abandoned P...
- by El Geo - at 2015.02.26 21:17:12
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